< Summary

Information
Class: LeetCode.Algorithms.NumberOfEquivalentDominoPairs.NumberOfEquivalentDominoPairsFrequencyDictionary
Assembly: LeetCode
File(s): D:\a\LeetCode-CS\LeetCode-CS\source\LeetCode\Algorithms\NumberOfEquivalentDominoPairs\NumberOfEquivalentDominoPairsFrequencyDictionary.cs
Line coverage
100%
Covered lines: 19
Uncovered lines: 0
Coverable lines: 19
Total lines: 49
Line coverage: 100%
Branch coverage
100%
Covered branches: 4
Total branches: 4
Branch coverage: 100%
Method coverage

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Metrics

MethodBranch coverage Crap Score Cyclomatic complexity Line coverage
NumEquivDominoPairs(...)100%44100%

File(s)

D:\a\LeetCode-CS\LeetCode-CS\source\LeetCode\Algorithms\NumberOfEquivalentDominoPairs\NumberOfEquivalentDominoPairsFrequencyDictionary.cs

#LineLine coverage
 1// --------------------------------------------------------------------------------
 2// Copyright (C) 2025 Eugene Eremeev (also known as Yevhenii Yeriemeieiv).
 3// All Rights Reserved.
 4// --------------------------------------------------------------------------------
 5// This software is the confidential and proprietary information of Eugene Eremeev
 6// (also known as Yevhenii Yeriemeieiv) ("Confidential Information"). You shall not
 7// disclose such Confidential Information and shall use it only in accordance with
 8// the terms of the license agreement you entered into with Eugene Eremeev (also
 9// known as Yevhenii Yeriemeieiv).
 10// --------------------------------------------------------------------------------
 11
 12namespace LeetCode.Algorithms.NumberOfEquivalentDominoPairs;
 13
 14/// <inheritdoc />
 15public class NumberOfEquivalentDominoPairsFrequencyDictionary : INumberOfEquivalentDominoPairs
 16{
 17    /// <summary>
 18    ///     Time complexity - O(n)
 19    ///     Space complexity - O(n)
 20    /// </summary>
 21    /// <param name="dominoes"></param>
 22    /// <returns></returns>
 23    public int NumEquivDominoPairs(int[][] dominoes)
 324    {
 325        var result = 0;
 26
 327        var frequencyDictionary = new Dictionary<(int, int), int>();
 28
 3929        foreach (var domino in dominoes)
 1530        {
 1531            var a = Math.Min(domino[0], domino[1]);
 1532            var b = Math.Max(domino[0], domino[1]);
 1533            var key = (a, b);
 34
 1535            if (frequencyDictionary.TryGetValue(key, out var frequency))
 636            {
 637                result += frequency;
 38
 639                frequencyDictionary[key] = frequency + 1;
 640            }
 41            else
 942            {
 943                frequencyDictionary[key] = 1;
 944            }
 1545        }
 46
 347        return result;
 348    }
 49}