< Summary

Information
Class: LeetCode.Algorithms.MinimumDepthOfBinaryTree.MinimumDepthOfBinaryTreeDepthFirstSearch
Assembly: LeetCode
File(s): D:\a\LeetCode-CS\LeetCode-CS\source\LeetCode\Algorithms\MinimumDepthOfBinaryTree\MinimumDepthOfBinaryTreeDepthFirstSearch.cs
Line coverage
100%
Covered lines: 26
Uncovered lines: 0
Coverable lines: 26
Total lines: 65
Line coverage: 100%
Branch coverage
100%
Covered branches: 12
Total branches: 12
Branch coverage: 100%
Method coverage

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Metrics

MethodBranch coverage Crap Score Cyclomatic complexity Line coverage
MinDepth(...)100%22100%
GetMinDepth(...)100%1010100%

File(s)

D:\a\LeetCode-CS\LeetCode-CS\source\LeetCode\Algorithms\MinimumDepthOfBinaryTree\MinimumDepthOfBinaryTreeDepthFirstSearch.cs

#LineLine coverage
 1// --------------------------------------------------------------------------------
 2// Copyright (C) 2025 Eugene Eremeev (also known as Yevhenii Yeriemeieiv).
 3// All Rights Reserved.
 4// --------------------------------------------------------------------------------
 5// This software is the confidential and proprietary information of Eugene Eremeev
 6// (also known as Yevhenii Yeriemeieiv) ("Confidential Information"). You shall not
 7// disclose such Confidential Information and shall use it only in accordance with
 8// the terms of the license agreement you entered into with Eugene Eremeev (also
 9// known as Yevhenii Yeriemeieiv).
 10// --------------------------------------------------------------------------------
 11
 12using LeetCode.Core.Models;
 13
 14namespace LeetCode.Algorithms.MinimumDepthOfBinaryTree;
 15
 16/// <inheritdoc />
 17public class MinimumDepthOfBinaryTreeDepthFirstSearch : IMinimumDepthOfBinaryTree
 18{
 19    /// <summary>
 20    ///     Time complexity - O(n)
 21    ///     Space complexity - O(n)
 22    /// </summary>
 23    /// <param name="root"></param>
 24    /// <returns></returns>
 25    public int MinDepth(TreeNode? root)
 326    {
 327        if (root == null)
 128        {
 129            return 0;
 30        }
 31
 232        var minDepth = int.MaxValue;
 33
 234        GetMinDepth(root, 1, ref minDepth);
 35
 236        return minDepth;
 337    }
 38
 39    private static void GetMinDepth(TreeNode root, int currentDepth, ref int minDepth)
 1040    {
 1041        if (currentDepth > minDepth)
 242        {
 243            return;
 44        }
 45
 846        if (root.left == null && root.right == null)
 247        {
 248            minDepth = Math.Min(minDepth, currentDepth);
 49
 250            return;
 51        }
 52
 653        currentDepth++;
 54
 655        if (root.left != null)
 256        {
 257            GetMinDepth(root.left, currentDepth, ref minDepth);
 258        }
 59
 660        if (root.right != null)
 661        {
 662            GetMinDepth(root.right, currentDepth, ref minDepth);
 663        }
 1064    }
 65}