< Summary

Information
Class: LeetCode.Algorithms.MinimumDepthOfBinaryTree.MinimumDepthOfBinaryTreeBreadthFirstSearch
Assembly: LeetCode
File(s): D:\a\LeetCode-CS\LeetCode-CS\source\LeetCode\Algorithms\MinimumDepthOfBinaryTree\MinimumDepthOfBinaryTreeBreadthFirstSearch.cs
Line coverage
100%
Covered lines: 28
Uncovered lines: 0
Coverable lines: 28
Total lines: 65
Line coverage: 100%
Branch coverage
100%
Covered branches: 14
Total branches: 14
Branch coverage: 100%
Method coverage

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Metrics

MethodBranch coverage Crap Score Cyclomatic complexity Line coverage
MinDepth(...)100%1414100%

File(s)

D:\a\LeetCode-CS\LeetCode-CS\source\LeetCode\Algorithms\MinimumDepthOfBinaryTree\MinimumDepthOfBinaryTreeBreadthFirstSearch.cs

#LineLine coverage
 1// --------------------------------------------------------------------------------
 2// Copyright (C) 2025 Eugene Eremeev (also known as Yevhenii Yeriemeieiv).
 3// All Rights Reserved.
 4// --------------------------------------------------------------------------------
 5// This software is the confidential and proprietary information of Eugene Eremeev
 6// (also known as Yevhenii Yeriemeieiv) ("Confidential Information"). You shall not
 7// disclose such Confidential Information and shall use it only in accordance with
 8// the terms of the license agreement you entered into with Eugene Eremeev (also
 9// known as Yevhenii Yeriemeieiv).
 10// --------------------------------------------------------------------------------
 11
 12using LeetCode.Core.Models;
 13
 14namespace LeetCode.Algorithms.MinimumDepthOfBinaryTree;
 15
 16/// <inheritdoc />
 17public class MinimumDepthOfBinaryTreeBreadthFirstSearch : IMinimumDepthOfBinaryTree
 18{
 19    /// <summary>
 20    ///     Time complexity - O(n)
 21    ///     Space complexity - O(n)
 22    /// </summary>
 23    /// <param name="root"></param>
 24    /// <returns></returns>
 25    public int MinDepth(TreeNode? root)
 326    {
 327        if (root == null)
 128        {
 129            return 0;
 30        }
 31
 232        var minDepth = int.MaxValue;
 33
 234        var nodeDepthQueue = new Queue<(TreeNode node, int depth)>();
 35
 236        nodeDepthQueue.Enqueue((root, 1));
 37
 1238        while (nodeDepthQueue.Count > 0)
 1039        {
 1040            var (node, depth) = nodeDepthQueue.Dequeue();
 41
 1042            if (depth > minDepth)
 243            {
 244                continue;
 45            }
 46
 847            if (node.left == null && node.right == null)
 248            {
 249                minDepth = Math.Min(minDepth, depth);
 250            }
 51
 852            if (node.left != null)
 253            {
 254                nodeDepthQueue.Enqueue((node.left, depth + 1));
 255            }
 56
 857            if (node.right != null)
 658            {
 659                nodeDepthQueue.Enqueue((node.right, depth + 1));
 660            }
 861        }
 62
 263        return minDepth;
 364    }
 65}