< Summary

Information
Class: LeetCode.Algorithms.LuckyNumbersInMatrix.LuckyNumbersInMatrixBruteForce
Assembly: LeetCode
File(s): D:\a\LeetCode-CS\LeetCode-CS\source\LeetCode\Algorithms\LuckyNumbersInMatrix\LuckyNumbersInMatrixBruteForce.cs
Line coverage
100%
Covered lines: 18
Uncovered lines: 0
Coverable lines: 18
Total lines: 47
Line coverage: 100%
Branch coverage
100%
Covered branches: 6
Total branches: 6
Branch coverage: 100%
Method coverage

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Metrics

MethodBranch coverage Crap Score Cyclomatic complexity Line coverage
LuckyNumbers(...)100%66100%

File(s)

D:\a\LeetCode-CS\LeetCode-CS\source\LeetCode\Algorithms\LuckyNumbersInMatrix\LuckyNumbersInMatrixBruteForce.cs

#LineLine coverage
 1// --------------------------------------------------------------------------------
 2// Copyright (C) 2025 Eugene Eremeev (also known as Yevhenii Yeriemeieiv).
 3// All Rights Reserved.
 4// --------------------------------------------------------------------------------
 5// This software is the confidential and proprietary information of Eugene Eremeev
 6// (also known as Yevhenii Yeriemeieiv) ("Confidential Information"). You shall not
 7// disclose such Confidential Information and shall use it only in accordance with
 8// the terms of the license agreement you entered into with Eugene Eremeev (also
 9// known as Yevhenii Yeriemeieiv).
 10// --------------------------------------------------------------------------------
 11
 12namespace LeetCode.Algorithms.LuckyNumbersInMatrix;
 13
 14/// <inheritdoc />
 15public class LuckyNumbersInMatrixBruteForce : ILuckyNumbersInMatrix
 16{
 17    /// <summary>
 18    ///     Time complexity - O(m * n)
 19    ///     Space complexity - O(m * n)
 20    /// </summary>
 21    /// <param name="matrix"></param>
 22    /// <returns></returns>
 23    public IList<int> LuckyNumbers(int[][] matrix)
 324    {
 1125        var minRowItems = matrix.Select(row => row.Min());
 26
 327        var transposedMatrix = new int[matrix[0].Length][];
 28
 2429        for (var i = 0; i < matrix[0].Length; i++)
 930        {
 931            transposedMatrix[i] = new int[matrix.Length];
 932        }
 33
 2234        for (var i = 0; i < matrix.Length; i++)
 835        {
 6636            for (var j = 0; j < matrix[0].Length; j++)
 2537            {
 2538                transposedMatrix[j][i] = matrix[i][j];
 2539            }
 840        }
 41
 1242        var maxColumnItems = transposedMatrix.Select(column => column.Max());
 343        var maxColumnItemsHashSet = new HashSet<int>(maxColumnItems);
 44
 345        return minRowItems.Where(maxColumnItemsHashSet.Contains).ToArray();
 346    }
 47}

Methods/Properties

LuckyNumbers(System.Int32[][])