| | 1 | | // -------------------------------------------------------------------------------- |
| | 2 | | // Copyright (C) 2025 Eugene Eremeev (also known as Yevhenii Yeriemeieiv). |
| | 3 | | // All Rights Reserved. |
| | 4 | | // -------------------------------------------------------------------------------- |
| | 5 | | // This software is the confidential and proprietary information of Eugene Eremeev |
| | 6 | | // (also known as Yevhenii Yeriemeieiv) ("Confidential Information"). You shall not |
| | 7 | | // disclose such Confidential Information and shall use it only in accordance with |
| | 8 | | // the terms of the license agreement you entered into with Eugene Eremeev (also |
| | 9 | | // known as Yevhenii Yeriemeieiv). |
| | 10 | | // -------------------------------------------------------------------------------- |
| | 11 | |
|
| | 12 | | namespace LeetCode.Algorithms.FindMinimumTimeToReachLastRoom1; |
| | 13 | |
|
| | 14 | | /// <inheritdoc /> |
| | 15 | | public class FindMinimumTimeToReachLastRoom1PriorityQueue : IFindMinimumTimeToReachLastRoom1 |
| | 16 | | { |
| 1 | 17 | | private static readonly (int X, int Y)[] Directions = [(1, 0), (-1, 0), (0, 1), (0, -1)]; |
| | 18 | |
|
| | 19 | | /// <summary> |
| | 20 | | /// Time complexity - O(n * m * log(n * m)) |
| | 21 | | /// Space complexity - O(n * m) |
| | 22 | | /// </summary> |
| | 23 | | /// <param name="moveTime"></param> |
| | 24 | | /// <returns></returns> |
| | 25 | | public int MinTimeToReach(int[][] moveTime) |
| 8 | 26 | | { |
| 8 | 27 | | var n = moveTime.Length; |
| 8 | 28 | | var m = moveTime[0].Length; |
| | 29 | |
|
| 8 | 30 | | var visited = new int[n, m]; |
| | 31 | |
|
| 54 | 32 | | for (var i = 0; i < n; i++) |
| 19 | 33 | | { |
| 196 | 34 | | for (var j = 0; j < m; j++) |
| 79 | 35 | | { |
| 79 | 36 | | visited[i, j] = int.MaxValue; |
| 79 | 37 | | } |
| 19 | 38 | | } |
| | 39 | |
|
| 8 | 40 | | visited[0, 0] = 0; |
| | 41 | |
|
| 8 | 42 | | var priorityQueue = new PriorityQueue<(int X, int Y, int Time), int>(); |
| | 43 | |
|
| 8 | 44 | | priorityQueue.Enqueue((0, 0, 0), 0); |
| | 45 | |
|
| 60 | 46 | | while (priorityQueue.Count > 0) |
| 60 | 47 | | { |
| 60 | 48 | | var item = priorityQueue.Dequeue(); |
| | 49 | |
|
| 60 | 50 | | if (item.X == n - 1 && item.Y == m - 1) |
| 8 | 51 | | { |
| 8 | 52 | | return item.Time; |
| | 53 | | } |
| | 54 | |
|
| 572 | 55 | | foreach (var direction in Directions) |
| 208 | 56 | | { |
| 208 | 57 | | var targetX = item.X + direction.X; |
| 208 | 58 | | var targetY = item.Y + direction.Y; |
| | 59 | |
|
| 208 | 60 | | if (targetX < 0 || targetX >= n || targetY < 0 || targetY >= m) |
| 60 | 61 | | { |
| 60 | 62 | | continue; |
| | 63 | | } |
| | 64 | |
|
| 148 | 65 | | var targetTime = Math.Max(item.Time, moveTime[targetX][targetY]) + 1; |
| | 66 | |
|
| 148 | 67 | | if (targetTime >= visited[targetX, targetY]) |
| 81 | 68 | | { |
| 81 | 69 | | continue; |
| | 70 | | } |
| | 71 | |
|
| 67 | 72 | | visited[targetX, targetY] = targetTime; |
| | 73 | |
|
| 67 | 74 | | priorityQueue.Enqueue((targetX, targetY, targetTime), targetTime); |
| 67 | 75 | | } |
| 52 | 76 | | } |
| | 77 | |
|
| 0 | 78 | | return -1; |
| 8 | 79 | | } |
| | 80 | | } |