< Summary

Information
Class: LeetCode.Algorithms.AddOneRowToTree.AddOneRowToTreeBreadthFirstSearch
Assembly: LeetCode
File(s): D:\a\LeetCode-CS\LeetCode-CS\source\LeetCode\Algorithms\AddOneRowToTree\AddOneRowToTreeBreadthFirstSearch.cs
Line coverage
100%
Covered lines: 31
Uncovered lines: 0
Coverable lines: 31
Total lines: 70
Line coverage: 100%
Branch coverage
100%
Covered branches: 12
Total branches: 12
Branch coverage: 100%
Method coverage

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Metrics

MethodBranch coverage Crap Score Cyclomatic complexity Line coverage
AddOneRow(...)100%1212100%

File(s)

D:\a\LeetCode-CS\LeetCode-CS\source\LeetCode\Algorithms\AddOneRowToTree\AddOneRowToTreeBreadthFirstSearch.cs

#LineLine coverage
 1// --------------------------------------------------------------------------------
 2// Copyright (C) 2025 Eugene Eremeev (also known as Yevhenii Yeriemeieiv).
 3// All Rights Reserved.
 4// --------------------------------------------------------------------------------
 5// This software is the confidential and proprietary information of Eugene Eremeev
 6// (also known as Yevhenii Yeriemeieiv) ("Confidential Information"). You shall not
 7// disclose such Confidential Information and shall use it only in accordance with
 8// the terms of the license agreement you entered into with Eugene Eremeev (also
 9// known as Yevhenii Yeriemeieiv).
 10// --------------------------------------------------------------------------------
 11
 12using LeetCode.Core.Models;
 13
 14namespace LeetCode.Algorithms.AddOneRowToTree;
 15
 16/// <inheritdoc />
 17public class AddOneRowToTreeBreadthFirstSearch : IAddOneRowToTree
 18{
 19    /// <summary>
 20    ///     Time complexity - O(n)
 21    ///     Space complexity - O(n)
 22    /// </summary>
 23    /// <param name="root"></param>
 24    /// <param name="val"></param>
 25    /// <param name="depth"></param>
 26    /// <returns></returns>
 27    public TreeNode? AddOneRow(TreeNode? root, int val, int depth)
 1528    {
 1529        if (root == null)
 130        {
 131            return null;
 32        }
 33
 1434        if (depth == 1)
 235        {
 236            return new TreeNode(val, root);
 37        }
 38
 1239        var queue = new Queue<(TreeNode node, int level)>();
 40
 1241        queue.Enqueue((root, 1));
 42
 5243        while (queue.Count > 0)
 4044        {
 4045            var (treeNode, level) = queue.Dequeue();
 46
 4047            if (level + 1 == depth)
 1448            {
 1449                treeNode.left = new TreeNode(val, treeNode.left);
 1450                treeNode.right = new TreeNode(val, null, treeNode.right);
 1451            }
 52            else
 2653            {
 2654                level++;
 55
 2656                if (treeNode.left != null)
 2057                {
 2058                    queue.Enqueue((treeNode.left, level));
 2059                }
 60
 2661                if (treeNode.right != null)
 862                {
 863                    queue.Enqueue((treeNode.right, level));
 864                }
 2665            }
 4066        }
 67
 1268        return root;
 1569    }
 70}